So once you go down the rabbit hole of a heavy, strategic game like LAOK you run the risk of losing sight of the forest for the trees. What I mean by this is that a game of this nature is inherently more complicated than many types of board games people play, thus we allow for much more strain of thought on the player than would normally be desirable for a board game. After all, tactical and strategic thinking is what a fun 4x game is all about. Well, that and the devious laughter when you betray an ally. Or the cheering when you finally Sack another players kingdom. Or the heart crushing feeling of someone playing a spell you didn’t account for. Anyway, you get the idea.
Read more →